The Embedded AI Systems Lab studies how intelligent systems behave in the real world where constraints such as hardware limitations, embodiment, and human interaction fundamentally shape AI performance and perception.
Our work sits at the intersection of AI systems, Human-Computer Interaction (HCI), Virtual Reality (VR), and embedded computing, with an emphasis on building, deploying, and evaluating systems beyond idealized settings.
We investigate how AI-driven agents such as LLM-based companions influence user experience in virtual environments. Our work explores questions of trust, engagement, perceived safety, and meaning-making, particularly in multi-phase and dynamic scenarios such as VR simulations.
We develop VR-based educational systems augmented with AI assistants, mostly focusing on educational domains. These systems aim to make complex concepts more accessible through interactive, adaptive instruction.
In collaboration with the Psychology Department, we design and evaluate VR exposure therapy environments enhanced with AI agents, studying how adaptive AI influences emotional response and therapeutic outcomes.
We study how to deploy modern AI models under strict resource constraints (latency, energy, memory). Our work includes techniques such as quantization, pruning, and system-level optimization for real-world embedded platforms.
We explore how approximation at the hardware and model level affects not only performance and efficiency, but also downstream behavior, raising new questions about robustness, fairness, and user perception.
Across all projects, we are particularly interested in:
For more information about our projects or to get involved, please contact Dr. Spantidi.