Introducing a modular procedural generation plug-in for the Unity game engine, for the rapid generation of varied and interactive aircraft cabin environments populated with diverse virtual passengers.
Kaitlyn Tracy, Lazaros Rafail Kouzelis, Rami Dari, Ourania Spantidi
Virtual Worlds 2025
Evaluating the impact of a GPT teaching assistant in a VR classroom.
Kaitlyn Tracy, Ourania Spantidi
IEEE Transactions on Learning Technologies 2025
Introducing refined prompt engineering techniques to reduce factual inaccuracies and enhance the emotional resonance of AI-generated dialogues.
Lazaros Rafail Kouzelis, Ourania Spantidi
Applied Sciences 2024
This paper investigates how the choice of CNN backbone affects neural style transfer, finding that stronger backbones generally produce images preferred by users, while standard image-quality metrics do not fully capture perceived artistic quality or style similarity.
Andie Bradley, Ourania Spantidi
International Conference on Machine Learning and Applications 2026
This paper presents a lightweight unsupervised learning system that detects gray failures in heterogeneous edge networks and triggers proactive failover, reducing HTTP latency by up to 72% in controlled experiments.
William Britton, Ourania Spantidi
International Conference on Machine Learning and Applications 2026
A pilot study that examines the effect of an AI presence while experiencing turbulence during a VR flight.
Kaitlyn Tracy, William Dalian, Rami Dari, Ourania Spantidi
International Symposium on Visual Computing 2025
This paper introduces a novel framework that extends the capabilities of GPT to control comprehensive NPC behavior within Unity.
Jorde Stojanov, Lazaros Rafail Kouzelis, Ourania Spantidi
International Symposium on Visual Computing 2024
This work utilizes the GPT API to interpret natural language prompts and generate detailed, VR-ready scenes within Unity3D.
Lazaros Rafail Kouzelis, Ourania Spantidi
International Symposium on Visual Computing 2023